The Biggest Gaming News For March 14, 2022 – TheGamer

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Lost Ark has a problem with one of its raids, Riot invests in the studio behind Arcane, and somebody beats Elden Ring is half an hour.
With so much going on in the world these days, you might be finding it hard to keep up with your favorite hobby. I’m of course talking about gaming. Well, that’s why this roundup is here. Today, we discovered that Lost Ark players are being asked to avoid the Tytalos Guardian raid on account of it "not performing correctly,” Riot has invested in the animation studio behind Arcane to produce “decades'' of content in the League of Legends universe, and speedrunners have somehow managed to beat Elden Ring in well under an hour. There’s much more, so read on for the rest.
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Lost Ark skyrocketed to success shortly after its release last month. But this of course came with a couple of problems. The latest development is that players are being asked to avoid the Tytalos Guardian raid because of an encounter which is “currently not performing correctly.” According to the official statement, the developer is “aware of an issue within the Tytalos Guardian Raid that makes defeating Tytalos in the time frame allotted extremely difficult for the power level required to participate in the Guardian Raid, creating a blocker for progression.” So, maybe hold off on this one for a while.
I finally started to think that I was getting good at Elden Ring, but now someone has gone and beaten the game in well under an hour. In fact, well under half an hour. A player by the name of Distortion2 has managed to roll credits on the game in slightly under 29 minutes. The person recorded their entire playthrough, noting beforehand that "if I can get sub-29, I'd be relatively happy.” Distortion2 went on to perform a nearly perfect run of Elden Ring. Well played.
Players have been achieving extraordinary feats in Minecraft for a long time, but now they’ve truly outdone themselves. Something like 2,700 of them have undertaken to recreate the entire city of New York in the game. "We circle around different districts. We work one week in Chinatown, then one week in Tribeca, one week on Bowery and then come back to Chinatown,” Minefact said. "We always work on multiple districts at the same time to keep things interesting.” The project began over two years ago and things have really taken shape.
Arcane was a huge hit last year. I’ve never been much for League of Legends, but I admit to being drawn back into the game after a couple episodes of Arcane. Riot has now invested enough money in the animation studio behind the series, Fortiche, to produce “decades” of new content in the League of Legends universe. “Fortiche has been an integral partner for a long time, but this agreement ensures we’ll be working closely for decades to come,” Chief Executive Officer at Riot Nicolo Laurent said in a statement. “In working with Fortiche, we collaborate to push the boundaries of what’s possible and raise expectations for how games can be represented in media. As proud as we are of Arcane, we know the best is yet to come.” I for one am looking forward to more.
The former president at Nintendo of America, Reggie Fils-Aime, gave his thoughts on GameStop in a recent interview. He wasn’t impressed. Fils-Aime served on the board of directors for about a year, but left when he realized that management wasn’t interested in his ideas. "The issue was that as the strategy was beginning to be developed, I asked to be part of the team to develop the strategy,” he explained. “I knew the business. I knew it as a consumer. I knew it as a vendor. I had pretty strong opinions on how the business needed to be pivoted. But I was rebuffed.” The executive went on to say that he took this “as code for 'thank you, but we really don't want any other ideas.' For me, that was not acceptable.”
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Justin is an archaeologist specializing in architecture, urbanism and spatial theory. He also happens to be a pilot. But you probably know him as a columnist at Unwinnable and an editor at TheGamer where he writes articles and publishes news about games. You can find some of his work in EGM, Vice, Heterotopias and more.

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