Prove your videogame music expertise with this daily Heardle clone – PC Gamer

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Think you know videogame music? Here’s your chance to prove it.
First came Wordle, then came Wordle clones, and now here come the clones of Wordle clones. Heardle, a daily puzzle game that has you guess the name of a song based on listening to just a few seconds of its intro, is one of the more popular games like Wordle we’ve come across, and it’s gotten so famous among puzzle lovers that it too now has some imitators.
If you’re a music-knower-abouter, especially when it comes to videogame music, you should feast your ears on Videogame Heardle. It’s not all that imaginatively named, and it looks exactly like Heardle—it even admits to being a straight-up clone in the «About» tab—but it’s filled with videogame music instead of pop tracks for you to guess at. Strap on some headphones and get ready to give your ears a challenge.
As with Heardle, you begin by listening to just a single second of the track. If your guess is wrong (or if you just want to skip that turn) you unlock another second of the intro. You have six guesses in total, after which the answer is revealed along with the entire track. Even the most dedicated of videogame music fans would probably have trouble naming specific tracks, but luckily in Videogame Heardle all you need to guess is the game it’s from, not the actual title of the song. There’s a new puzzle each day, and while I’ve only played today’s I can confirm that it is indeed a banger.
It’s also funny tracing the creation of Videogame Heardle. It’s described as a clone of Joywave Heardle, whereas Joywave Heardle says it’s a clone of K-Pop Heardle, and then K-Pop Heardle calls itself a «respectful clone» of Heardle, which itself says is a «respectful homage to Wordle.» That’s the longest trail of clones since Star Wars Episode 2. 
Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he’d stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He’s also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
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