The meteoric rise of commercial esports football tournaments – European Gaming Industry News

0
718

Worldwide Esports Industry to 2030 – Increasing Number of Events With Large Prize Pools Presents Opportunities
SOFTSWISS Managed Services Launch Player Reactivation Services
Aspire Global strikes key platform and managed services deal with tier 1 operator BoyleSports for their planned entry in the Netherlands
Streamers watched over 8 billion hours of Blizzard, Activision and Xbox games in the last two years
Crypto Trading and Other Interesting Industries You Should Learn More About
TCSJOHNHUXLEY Africa and umAfrika Gaming Technologies to jointly support the 2022 Learnership Programme
GLI Africa Recognised for 20 Years of Accreditation
MERKUR sun shines over the roof of Africa
NEW TOURNAMENT: AFRICA CUP NATIONS
TVBET goes live in Africa at eBet through Bitville Gaming
OCA Signs Strategic Partnership Agreement with Tencent
HOMEBOIS AND ESPL ENTHRONED THE 1ST MLBB ACADEMY CHAMPION
Infinity Kingdom to Start Open Beta in Japan on January 25th
Thailand: 8 Arrested for Illegal Online Gambling
Made-in-India Shooter MaskGun Crosses 60 Million Players, Three Year Anniversary Update Out Now
MULTICULTURAL SERVICE SPEAKS GAMBLING HARMS
Australia Regulator Expands Money Laundering Probe at Casino Firm Star
SETTING LIMITS MAKES A DIFFERENCE, BUT GAMBLERS NEED MORE PROMPTS TO OPT-IN
LAYING THE FOUNDATIONS FOR A NEW CASINO REGULATOR
Everi Agrees to Acquire Assets of Atlas Gaming
The Future For The Online Gambling Market in Canada
Can Canada Take Lessons From European Nations Who’ve Legalised Sports Betting?
Fortuna Gaming: Wizard Slots Launches in Canada, Ireland, and New Zealand
Trends for new casinos in Canada 2021-2022
Online Casino: The Best Canadian Gaming Platforms
Happening next week, the Gaming Americas Q1 Meetup (26 January, 2022)
Foliatti Casino goes live in Mexico with EveryMatrix
Betbazar integrates sportsbook software provider Altenar
FBMDS and Playtech sign a strategic alliance to impact the iGaming global market
BLAST to produce season ending Fortnite FNCS event of 2021
Gaming Americas Weekly Roundup – January 17-23
Happening next week, the Gaming Americas Q1 Meetup (26 January, 2022)
Gaming Americas Weekly Roundup – January 10-16
New horizons in the world of mobile: WakeApp agency received a license to promote gambling in the state of Arizona
Emerging Gambling Markets
SOFTSWISS Game Aggregator Partners with Pipa Games
BMM Testlabs welcomes Jon Stuckey as Senior Vice President of Business Development for Europe and South America
PRAGMATIC PLAY SIGNIFICANTLY STRENGTHENS CODERE DEAL WITH SPAIN AND COLOMBIA DEALS
SoftSwiss expands its innovative solutions to Brazil
Hipther Agency partners with All-in Global for Live Interpreting at Gaming Americas Quarterly Meetups in 2021
FORTUNA INTRODUCES INSPIRED’S VIRTUALS ON SELF-SERVICE BETTING TERMINALS IN CROATIA
PLAYSTUDIOS ACCELERATES INTERNATIONAL EXPANSION, RECRUITS TALENT FOR SERBIA AND VIETNAM STUDIOS
Spinomenal bolsters expansion plans with Bosnian iGaming certification
Spinomenal granted certification for Croatian iGaming market
MaxBet sees strong results from SIS Competitive Gaming launch
Wazdan and Betsson further expand their reach in the Baltic region
Entain Makes $1B Bid for Olympic Entertainment Group
CT Interactive Enters Lithuanian Market with TOPsport
BF Games adds top-performing titles to Betsson Group brands
Pragmatic Play Has Lift Off in Lithuania With TOPsport Live Casino Deal
GoldenRace goes live with Austrian Lotteries win2day
Fortuna Entertainment Group and OpenBet’s SportCast Partner Up To Launch Turbo-Charged BetBuilder Experience Across Europe
Bragg’s ORYX Gaming Secures Casino Interlaken Deal
888sport Becomes an Official Partner of RB Leipzig
SYNOT Games Enters Polish iGaming Market
Fortuna Entertainment Group and OpenBet’s SportCast Partner Up To Launch Turbo-Charged BetBuilder Experience Across Europe
Endorphina freshly partners with FavBet in Romania!
BETER partners with Betlive to significantly expand Georgia presence
Red Tiger signs exclusive deal with Superbet Romania
Parimatch Tech Expands Its Entertainment Portfolio and Secures the M&A Deals with PokerMatch and mr.fish Holding
Melco Cyprus becomes first European operator to receive RG Check accreditation
CYPRUS HEADQUARTERS OF OUTFIT7 SET TO SUPPORT FURTHER COMPANY GROWTH
4th Safer Gambling Conference – Online
Cyprus Casinos Record High Betting Activity Despite Covid-19 Restrictions
Melco Unveils Plans to Start a Casino Dealer School in Cyprus
Kindred Group Disapproves Sweden’s New Proposed Gambling Restrictions
Spillemyndigheden: More Than 30,000 Danes Self-excluded from Gambling Since 2012
Aspire Global continues its expansion and gains betting licence in Denmark
Danske Spil Appoints Malene Mølgaard as Director of Lottery Division
Åsne Havnelid Resigns as CEO of Norsk Tipping
From strength to strength, Ivo Doroteia, CEO of Sportingtech, looks at the growing prominence of Portugal’s betting market
Scientific Games Named Best Betting and Gaming Employer in Greece
Highlight Games Announces Partnership With SuperSport
OPAP strengthens its position in online sports-betting in Greece through the acquisition of Stoiximan Group’s Greek and Cypriot business
OPAP Updates Coronavirus Impact on its Business
OKTO underline commitment to UK market with appointment of Rob Peché
Ezugi opens new chapter of growth and enters UK market
Superbet Group to acquire Belgium’s Napoleon Sports & Casino
LOTTOLAND LAUNCHES £50K CHARITY SCRATCHCARD
Violife launches first ever vegan BBQ game
Winline and Epic Esports Events announces Winline Dota 2 Champions League Season 7
Kaspersky and FACEIT join forces to empower gamers
QIWI Announces Third Quarter 2021 Financial Results
Parimatch appoints Dmitry Sergeev to lead Eastern European expansion
Epic Esports Events holds three Dota Pro Circuit tournaments stages for the CIS
On Air Entertainment powers up in the UK
GLI Africa Recognised for 20 Years of Accreditation
UKGC Issues Fines to Two Operators over Social Responsibility Breaches
Macau’s Draft Gaming Bill Outlines Tighter Control of Casinos, Junkets
Spillemyndigheden: More Than 30,000 Danes Self-excluded from Gambling Since 2012
Worldwide Esports Industry to 2030 – Increasing Number of Events With Large Prize Pools Presents Opportunities
SOFTSWISS Managed Services Launch Player Reactivation Services
Aspire Global strikes key platform and managed services deal with tier 1 operator BoyleSports for their planned entry in the Netherlands
GREAT KICK-OFF TO 2022 AS ISFE WELCOMES NEW MEMBER, RIOT GAMES
TCSJOHNHUXLEY Africa and umAfrika Gaming Technologies to jointly support the 2022 Learnership Programme
Branding & shaping the perfect corporate image
Chris Nikolopoulos, Chief Commercial Officer at BETBY, reviews an exciting year for the sportsbook supplier, and looks ahead to what could be a landmark year to come.
Push Gaming JJ2 Success – Exclusive Interview with Darren Stephenson, Marketing Director at Push Gaming
Exclusive interview with ESA Gaming’s Maria Luisa Malfasi
Exclusive Q&A with Alex Shybanov, Senior Sales Manager for CEE Region/PandaScore
Save the date for European Gaming Q4 Meetup and the HIPTHER FESTIVAL XXI
CEEGCVirtual – Final agenda and meet the sponsors
Dive into native gambling industry knowledge at the virtual Central and Eastern European Gaming Conference (CEEGC 2021 Virtual)
Happening next week on 9 September, European Gaming Q3 Meetup, agenda, sponsor and details inside
European Gaming Q2 Meetup happening next week (10 June), here are the most important details to remember
How Cryptocurrency Will Impact The Gaming Industry
GemUni Disrupts Crypto Gaming with the Decentralised NFTs Gaming Platform for Play to Earn
Crypto Banking
Thunderpick is launching the first ever eSports tournament series with a prize pool in Bitcoin
Gambit Esports Partners with EXMO
Checkd Media nets Sam Allardyce to promote new FanTeam fantasy game
DFS expert DraftKings launches new Aussie Rules games with huge prize pool across 31-week season
Scout Gaming signs agreement with ATG
DraftKings kicks off first-of-its-kind DFS World Cup
Fantasy sports betting growing in popularity across Europe
Worldwide Esports Industry to 2030 – Increasing Number of Events With Large Prize Pools Presents Opportunities
GREAT KICK-OFF TO 2022 AS ISFE WELCOMES NEW MEMBER, RIOT GAMES
OCA Signs Strategic Partnership Agreement with Tencent
BetU Esports Betting Game Integrates with Oddin.gg
HOMEBOIS AND ESPL ENTHRONED THE 1ST MLBB ACADEMY CHAMPION
EGBA Welcomes EC Commitment to Improve Digital Single Market
European Commission Criticises Third German State Treaty on Gambling
Europe that Protects: Stronger rules criminalising money laundering enter into force
Digital Single Market: EU negotiators reach a political agreement on free flow of non-personal data
Codewise’s Dr. Rzeszuci?ski Joins the European AI Alliance, Launched by the European Commission
Jogo Global shortlisted as finalist in the International Gaming Awards
ZITRO SHORTLISTED IN THE FORTHCOMING GLOBAL GAMING AWARDS LONDON 2022
THE GAME AWARDS RETURNS IN FULL FORCE TO HONOR THE TOP NAMES FROM EVERY VERTICAL OF THE GLOBAL GAMING INDUSTRY
Spring Becomes Platform of the Year at SiGMA
Btobet Awarded as Sports Betting Supplier at Prestigious Gaming Intelligence Awards
EPIC Appoints Martin Bland as Director of Business Development
Gary Platt Wins Lifetime Achievement Award from Las Vegas Magazine
NetBet Italy Welcomes SYNOT Games
Swintt Teams Up with Interwetten to Increase Presence on German Market
Red Bull Racing Partners with PokerStars
Aspire Global strikes key platform and managed services deal with tier 1 operator BoyleSports for their planned entry in the Netherlands
Paddy Power unveil COVID test amnesty box outside Emirates
Fortuna Entertainment Group and OpenBet’s SportCast Partner Up To Launch Turbo-Charged BetBuilder Experience Across Europe
Mostbet signs Francesco Totti as Brand Ambassador
Aspire Global continues its expansion and gains betting licence in Denmark
Published
on
By
 
As football maintains its position as one of the most popular sports around the globe, with an estimated 3.5 billion fans worldwide, and continues to draw in mind-blowing viewing figures – 328 million people watched the tragic end to England’s Euro 2020 campaign back in July – fans are hungry for more and have increasingly been eyeing up a new and exciting form of sporting entertainment: esports football.
Esports events and competitions are rapidly gaining traction with sports and betting fans, and esports football is no exception. As esports-mania sweeps the globe, efootball tournament organizers including are leading the charge, helping to bring this exciting new sport to an ever-growing audience of action-hungry internet users.
It’s small wonder that this form of entertainment has attained such staggering levels of popularity. Efootball clashes offer all the exciting action you’d find in any real-life football showdown, but the virtual version also boasts the major advantage of having more matches to sink your teeth into, broadcast more often. And, what’s even better for punters looking for a quick fix of sporting thrills is that matches are short, lasting just 12 minutes, but are still jam-packed with all the drama and action fans demand.
Commercial esports football tournaments are one of the new ways this popular esport is manifesting itself, and these competitions have experienced a major boost to their popularity as fans branch out into this exciting new field. ESportsBattle has seen its viewer numbers skyrocket by 42% from September’s figure to almost 40 million in December. Football has also been giving its virtual counterpart a leg-up, as major tournaments such as Euro 2020 have seen a marked increase in interest in cyber football competitions.
Live streaming is held on platforms such as Twitch and YouTube hosting a wealth of different efootball tournaments and leagues. Available 24/7 on EsportsBattle, these allow punters to watch virtual versions of all the biggest tournaments and leagues, with digital versions of their favorite teams going head-to-head in intense, edge-of-your-seat showdowns.
Meet the talents of the WePlay Academy League Season 3!
Play’n GO bring Captain Xeno down to Earth
The meteoric rise of commercial esports football tournaments
THE FUTURE FORECAST 2022: ESPORT IS THE NEW FAMILY SPORT
Unikrn to add exciting new esports dimension to Microgaming’s aggregation platform
FanDuel to Livestream NHL Games
1xBet Wins IGA Award for “Sports Betting Platform of the Year”
Published
on
By
 
The “Esports Market by Application, Streaming Type, Device Type, Revenue Stream: Global Opportunity Analysis and Industry Forecast, 2020-2030” report has been added to ResearchAndMarkets’s offering.
E-sport is an online video game which is slightly different than the traditional video gaming in which the E-sports is competitive in nature that is in E-sport actual human-vs-human game is played virtually and usually has an active audience involved into it for cheering players.
E-sport tournaments usually consist of skilled or professional gamers competing against one another for a cash prize. E-sports is competitive video gaming where skill and professionalism of players is one of the most important factors. The pro gamers which played at this level know the games inside out, much like a professional footballer or athlete would in their respective fields. E-sports players can either play one-on-one or against one another or in teams.
Factors such as major shift toward video games and increase in popularity of e-sports event drives the growth of the E-sports market. However, lack of standardization in online gaming event and online threats such as gambling may restrict the market growth. Furthermore, increase in number of tournament & event with huge prize for winners and runner-up team along with long term investment opportunity in the e-sport event will create lucrative opportunity in the market during the forecast period.
The E-sports market is segmented on the basis of application, streaming type, device type, revenue stream, and region. By application, it is bifurcated into platform and service. By streaming type, it is divided into live and on demand. By device type, it is categorized into smart phone, smart TV, desktop-laptop-tablets, gaming console. By revenue stream, it is classified into media rights, game publisher fee, sponsorship, digital advertisement, tickets, and merchandise. By region, the market is analyzed across North America, Europe, Asia-Pacific, and LAMEA.
This report gives an in-depth profile of some key players in the E-sports market are Activision Blizzard, Inc., CJ Corporation, Electronic Arts, FACEIT, Gameloft SE, Gfinity, Kabam, Modern Times Group, Nintendo, NVIDIA Corporation.
Key Benefits
Key Topics Covered:
Published
on
By
 
ISFE is delighted to kick off 2022 by welcoming Riot Games as a new member – the video game company behind the hugely popular titles League of Legends, Valorant and Wilf Rift, played across the globe.
ISFE CEO Simon Little said: “We are extremely pleased to welcome Riot Games to ISFE. Riot is a global player with a strong presence in Europe, with offices in Dublin, Barcelona, Berlin, Paris and Reading. Riot Games is doing important work in?education, opportunity and citizenship, diversity and inclusion and we look forward to working with them to advance our initiatives in these areas within the ISFE membership, as well as our work on European policy issues affecting the video games sector.” 
Riot Games is a founding member of ISFE Esports, launched in September 2019 and is one of the most important stakeholders of the global esports sector.
Riot Games was founded in 2006 with a mission to develop, publish and support the most player-focused games in the world. Headquartered in Los Angeles, USA, the company employs more than 3,000 people in over 20 offices worldwide.
Published
on
By
 
The Olympic Council of Asia (OCA) has signed a strategic partnership agreement with the Chinese internet and technology giant Tencent to promote the development of electronic sports in Asia with Asian Electronic Sports Federation through the Asian Electronic Esports Development Conference.
The signing of a Memorandum of Understanding took place during the Asian Electronic Sports Development Conference on Thursday, January 20 held jointly by the OCA and the Asian Electronic Sports Federation (AESF), which is the governing body for esports in the continent.
The conference and MOU signing ceremony, themed “Blooming in Asia”, was conducted online and attended by the OCA Director General, Husain Al-Musallam, AESF President Kenneth Fok, Tencent Senior Vice President Steven Ma and other officials from AESF and Tencent.
Esports will be appearing in the OCA’s 19th Asian Games in Hangzhou, China from September 10-25, 2022 for the first time as an official medal sport after being a demonstration sport at the 18th Asian Games in Indonesia in 2018.
The OCA Director General said: “The Olympic Council of Asia is delighted to build up a strategic cooperation with Tencent. We are sure that Tencent’s technology and innovation will help the OCA and the Asian Electronic Sports Federation create more exciting possibilities for the digital electronic sports industry in Asia.”
The parties discussed the development of esports and of traditional sports in Asia as well as the OCA-AESF “Road to Asian Games” continent-wide project already in place for Hangzhou 2022.
Tencent’s Steven Ma thanked the OCA for its trust and said Tencent would continue to support the OCA in promoting the long-term development of esports and traditional sports in general, and in preparing for the 19th Asian Games Hangzhou 2022. He promised that Tencent would work with Asian countries to jointly create an esports culture with Asian characteristics and promote the prosperity and development of the esports industry in Asia and around the world.
AESF President Kenneth Fok said: “The significance and progress of the Road to Asian Games will determine national team selection for Asian countries across various esports titles and mark an important step for the inclusion of esports in national level multisport competitions.”
Enter your email address to subscribe to our news and receive notifications of new posts by email.


How Finland Became an Online Gambling Powerhouse
LPGA and IMG ARENA partner to revolutionise women’s golf content delivery
Ezugi opens new chapter of growth and enters UK market
Galaxy Racer, The First Esports Organization To Get Into Gaming, Sponsors Rogue Jam, A Brand-New Indie Game Jam Competition With US$800K In Prizes
Aggregator Groove bets on Betby with powerful sportsbook technology
Gtarcade Hosting Saving Young Saints Charity Event to Help Children Suffering from Cancer
OKTO underline commitment to UK market with appointment of Rob Peché
The meteoric rise of commercial esports football tournaments
Get it on Google Play
European Gaming Media and Events is a leading media and boutique event organizer in the European Union with a monthly reach of +110,000 readers. The official company (PROSHIRT SRL), has been listed for 4 years in a row among the top 3 Advertising and market research agencies in the local Top Business Romania Microcompanies based on the Financial Reports.
Contact us: [email protected]
Editorial / PR Submissions: [email protected]
Copyright © 2015 – 2021 European Gaming Media and Events. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania
We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.
We value your privacy

We use cookies and other technologies to keep the site reliable and secure, tailor your experience, measure site performance and present relevant offers and advertisements, as described in our privacy policy and cookie policy.
Our website uses cookies, as almost all websites do, to help provide you with the best experience we can.

Cookies are small text files that are placed on your computer or mobile phone when you browse websites.

Our cookies help us:

– Make our website work as you’d expect
– Remember your settings during and between visits
– Offer you free services/content (thanks to advertising)
– Improve the speed/security of the site
– Allow you to share pages with social networks like Facebook
– Continuously improve our website for you
– Make our marketing more efficient (ultimately helping us to offer the service we do at the price we do)

We do not use cookies to:

– Collect any personally identifiable information (without your express permission)
– Collect any sensitive information (without your express permission)
– Pass personally identifiable data to third parties
– Pay sales commissions
Privacy Policy
Terms of Service
We use cookies to make our website work including:
– Remembering your search settings
– Allowing you to add comments to our site

There is no way to prevent these cookies being set other than to not use our site.
Cookies Used
Cookies are widely used in online advertising. Neither us, advertisers or our advertising partners can gain personally identifiable information from these cookies. We only work with advertising partners who work to accepted privacy standards such as http://www.youronlinechoices.com/uk/iab-good-practice-principles.

You can learn more about online advertising at http://www.youronlinechoices.com . You can opt-out of almost all advertising cookies at http://www.youronlinechoices.com/uk/your-ad-choices although we would prefer that you didn’t as ultimately adverts help keep much of the internet free. It is also worth noting that opting out of advertising cookies will not mean you won’t see adverts, just simply that they won’t be tailored to you any longer.

We fund our site by showing adverts as you browse our site. These adverts are usually managed by a partner specialising in providing adverts for multiple sites. Invariably these partners place cookies to collect anonymous data about the websites you visits so they can personalise the adverts to you, ensure that you don’t see the same adverts too frequently and ultimately report to advertisers on which adverts are working.
Cookies Used
We use cookies to compile visitor statistics such as how many people have visited our website, what type of technology they are using (e.g. Mac or Windows which helps to identify when our site isn’t working as it should for particular technologies), how long they spend on the site, what page they look at etc. This helps us to continuously improve our website. These so called “analytics” programs also tell us if , on an anonymous basis, how people reached this site (e.g. from a search engine) and whether they have been here before helping us to put more money into developing our services for you instead of marketing spend.
Cookies Used
So you can easily “Like” or share our content on the likes of Facebook and Twitter we have included sharing buttons on our site.

Cookies are set by:
The privacy implications on this will vary from social network to social network and will be dependent on the privacy settings you have chosen on these networks.
Cookies Used

source