<a href="/category/games/">Games<span class="Nav__brand--gb-highlight">Beat</span></a> <br><em>GamesBeat Summit 2022 returns with its largest event for leaders in gaming on April 26-28th. Reserve your spot <a href="https://gamesbeatsummit.venturebeat.com/page/2059790/registration?utm_source=vb&utm_medium=boiler&utm_content=Registration&utm_campaign=BoilerPlates">here</a>!</em><br><br>It seems like the WWE isn’t very happy with how Take-Two Interactive’s wrestling games have turned out recently. <a href="https://wrestlingnews.co/wwe-news/report-wwe-has-had-talks-with-ea-about-future-video-games/">Wrestling News</a> caught a report from the <a href="https://www.patreon.com/fightful">Fightful Select</a> Patreon account which stated that<a href="https://venturebeat.com/tag/wwe/"> WWE</a> has been in talks with EA for years. <br>The wrestling company previously signed a 6 year contract with <a href="https://venturebeat.com/tag/take-two/">Take-Two</a> in 2016. The contract has an option to extend the length, but now it seems like it hinges on the success of WWE 2K22. The next installment of the WWE 2K series launches on March 8, and a market failure could see WWE seek greener pastures with EA.<br>WWE feels that other games in the 2K series receive more resources and attention than the wrestling series. It believes a direct link exists between this disregard and the series’ lack of sales and high review scores. The company claims the budget for the WWE 2K series has decreased every year since the release of WWE 2K15.<br>The biggest question right now is what WWE considers a success. The WWE 2K series has historically landed pretty average review scores across the internet. The two most recent games are counter-examples; WWE 2K19 was well received, while <a href="https://venturebeat.com/2019/10/22/wwe-2k20-launches-and-fans-are-tweeting-fixwwe2k20/">WWE 2K20</a> was maybe the worst game of the entire franchise.<br>GamesBeat Summit 2022<br>If WWE is looking for a big Metacritic score, all Take-Two needs is to put out a good game. Take-Two’s Visual Concepts took a year after the release of WWE 2K20 to try and come up with something great. Maybe it pulled it off.<br>Take-Two might be sweating if WWE wants big sales numbers, though. The series has seen declining sales with almost every release for years.<br><strong>GamesBeat's creed</strong> when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. <a href="https://venturebeat.com/gamesbeat-membership-plans/">Learn More</a><br>The largest event for leaders in gaming returns on April 26-28 online and live in Los Angeles, CA.<br> The largest event for leaders in gaming returns on April 26-28 online and live in Los Angeles, CA. Over the course of three days, the gaming community will have an opportunity to come together, and hear from industry experts as they dive deeper into gaming's trending topics. <br>© 2022 <a href="https://venturebeat.com/" class="Footer__legal">VentureBeat</a>. All rights reserved.<br>We may collect cookies and other personal information from your interaction with our website. For more information on the categories of personal information we collect and the purposes we use them for, please view our <a class="c_nac" onclick=shoCMP()> Notice at Collection.</a><br><br><a href="https://venturebeat.com/2022/03/08/wwe-had-a-chat-with-ea-about-future-games/">source</a>
Relacionado