Evil Dead: The Game is delayed again – PC Gamer

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Ash’s next big adventure is now slated to arrive in May.
Evil Dead: The Game seemed like a fairly standard co-op zombie shooter when it was announced in late 2020: «An OK, if not inspired, fit for Evil Dead,» we opined at the time. It made a better impression at the 2021 Summer Game Fest, with a trailer that showcased aspects of the game that differentiate it from other subgenre staples like Left 4 Dead or Back 4 Blood.
Not long after that, however, it was delayed to February 2022 so developer Saber Interactive could implement a singleplayer campaign. And apparently that’s a bigger job than the team anticipated, because today it announced that Evil Dead: The Game has been delayed again, this time until May.
Hey Evil Dead fans!When we set out to create a brand new game worthy of the Evil Dead franchise, we knew it had to be groovy as hell. In order to deliver the best possible experience, Evil Dead: The Game is now coming on May 13, 2022. pic.twitter.com/BfuaOdcFVTJanuary 28, 2022
«When we set out to create a brand new game worthy of the Evil Dead franchise, we knew it had to be groovy as hell,» the studio tweeted. «In order to deliver the best possible experience, Evil Dead: The Game is now coming on May 13, 2022.»
«This delay gives our team the time they need to get things just right, so your boomstick will be polished, fully loaded, and ready to blast Deadites on that Friday the 13th of May. We thank you for your patience and understanding.»
There are no specific details on what a fully-polished boomstick entails, whatever the reason, if it means sweeter sugar when Evil Dead: The Game comes out, I’m happy to wait. In the meantime, if you’re feeling a powerful urge to blast zombies with some pals, the outstanding Back 4 Blood is on sale in the Steam Lunar New Year Sale, and it’s also included in PC Game Pass.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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