Dark Souls PC servers have been offline for over 100 days – Eurogamer.net

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The PC servers for the Dark Souls games have now been offline for over 100 days.
Back in January, we reported a security issue with the online multiplayer functionality of FromSoftware’s Souls games that would allow invaders to run code on someone else’s PC without permission.
Publisher Bandai Namco shut down the servers, meaning PC players are unable to play the games online – a key part of the experience through invasions, summoning, and messages.

Elden Ring, meanwhile, is thriving.
That’s important for two reasons. Firstly, the last official word from Bandai Namco was on 9th February where a tweet stated «we have extended the investigation to Elden Ring… and have made sure the necessary security measures are in place for this title on all target platforms.»
Either this same exploit was not present in Elden Ring after all, or it was rapidly fixed.

#DarkSouls pic.twitter.com/ZRhX9OcvQe
Secondly, the same tweet also stated: «Due to the time required to set up proper testing environments, online services for the Dark Souls series on PC will not resume until after the release of Elden Ring». Has the huge success of FromSoftware’s latest caused a further delay to the ongoing Dark Souls investigation?
Eurogamer has contacted Bandai Namco for a progress update.
Details of the security exploit were shared on Reddit back in January. A Remote Code Execution (RCE) exploit was discovered in Dark Souls 3 and impacted all Souls games on PC.
The console versions of all games remain unaffected.
PvP servers for Dark Souls 3, Dark Souls 2, and Dark Souls: Remastered have been temporarily deactivated to allow the team to investigate recent reports of an issue with online services.
Servers for Dark Souls: PtDE will join them shortly.

We apologize for this inconvenience.
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Ed Nightingale
News reporter
Ed is Reporter at Eurogamer, with an interest in streaming, people and communities, and giving a voice to marginalised people.
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