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Finally, cloud and console have presented us with viable alternatives.
Like an embattled tabloid columnist, the desktop tower PC has been enduring threats to its life for years. No—decades. Sony’s Phil Harrison was ringing its death knell all the way back in 2006, telling Spiegel that the «PlayStation 3 is a computer. We don’t need the PC.» And even though we probably didn’t, the PC endured anyway.
The case changed from beige to black. Disk drives disappeared. We spent less time browsing the information superhighway with it and more time mining Bitcoin. But despite its changing face and usage, the concept of a PC—a box full of powerful components for gaming, work, and entertainment—has prevailed.
And then, in 2021, cloud gaming and laptop hardware caught up.
Nvidia’s GeForce Now quietly achieved something momentous in 2021, making good on streaming services’ promises for the last decade and delivering a high-end PC gaming experience to any device. Gaikai and OnLive were the first high-profile services to puff out their chest and promise top-end PC performances on any device through the magic of the cloud, and the tech underpinning those boasts was impressive. Games ran locally within data centres, your inputs sped over from your machine to that data centre, then the cloud registered it and sent back a frame.
Nvidia, knowing very well that this is a market where some consumers will gladly upgrade their 144Hz monitor for one at 320Hz, does not ask you to make that compromise with GeForce Now. You have to concentrate to notice the latency, and the fidelity of the 1080p frames it throws back at you from the gaming PC farms in goodness-knows-where are sharp enough for you to actually appreciate that the game’s running at max settings.
Not content to talk us all out of buying a new desktop graphics card with GeForce Now, the company’s own mobile Ampere GPUs make a strong case against it too. The smaller laptop 3080s can’t quite match their desktop counterparts’ performance, but they’re well ahead of desktop RTX 2080s. At 1080p in particular, the standard 15-inch laptop resolution, that’s enough grunt to run any game you’re likely to throw at it at the highest fidelity settings. The most enticing aspect of the spec sheet is the bit that says «in stock,» though. Gaming laptops have remained available as desktop parts dried up, tempting players away from the more traditional big box machine.
Microsoft’s Xbox Game Pass wants in on the desktop PC’s action too, adding streaming functionality to the «Ultimate» tier of its membership. Instead of RTX 3080 rigs that could probably beat Shodan in a game of chess, Game Pass Ultimate streaming uses Xbox Series X hardware, and its onscreen results are more modest as a result. But the reactivity and streaming image quality are there.
And users have voted on that fidelity and user experience with their feet. GeForce Now’s free and paid ‘founder’ members account for 12 million total users. Xbox Game Pass has almost 40 million subscribers, though Microsoft doesn’t break down that figure, so it’s unclear how many are Ultimate subscribers with streaming access.
How do those numbers compare to PC gamers? A recent report from DFC Intelligence (via PCGamesN) tallied a total of 3 billion gamers worldwide, around half of them playing on PCs. While acolytes of the Phil Harrison doctrine will have to wait a while longer before decrying the time-honoured tower’s demise, in 2021 cloud gaming matured to where it’s starting to look like a realistic future.
It’s been central to Xbox’s messaging around Game Pass, too. «Play it on day one with Game Pass,» the service’s E3 showcase presentation tells you, while a familiar tile layout of game titles appears on-screen.
Ultimately, access to hundreds of games for a monthly fee rather than single game purchases is the big draw, and playing those games on smartphones and Chromebooks is an added convenience that lowers the barrier for entry.
In a world where everyone’s playing their games on an RTX 3080, no developer needs to hobble a PC port to accommodate console specs.
We could all even just ditch the i9, and the custom cooler we overlock it with, and just play on a TV screen. We could buy a Steam deck or a gaming laptop. But some never would. Because the enthusiast end of PC gaming’s never really been about convenience. The hardware and the numbers are the point, just as much as the games are. It’s a market where gaming chairs have flourished.
If the desktop gaming PC was going to die off, it would have done so long before streaming and mobile tech came knocking.
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