A minimalist and budget-friendly gaming laptop available in Intel and AMD configurations.
Late last year, HP gave us the Victus 16 affordable gaming laptop, and now we’re getting the option of a smaller Victus 15.
The Victus 15 is inspired by HP’s Omen design and aimed at gamers who want a more portable, affordable gaming laptop. The casing has been designed with softer edges to produce a «more sophisticated, approachable look,» but also includes an enlarged touch pad, 720p webcam with temporal noise reduction, and an updated thermal design to help keep it cool during long gaming sessions. Check it out in the video below.
HP is set to offer the Victus 15 in three colors (Mica Silver, Ceramic White, and Performance Blue) along with a choice of either Intel/Nvidia or AMD/Radeon configurations.
For the Intel model, HP opted for a a 12th Generation Core i5-12500H paired with 8GB of DDR4 3,200MHz RAM, a 512GB PCIe NVMe M.2 SSD, and a GeForce RTX 3050 Ti GPU with 4GB of GDDR6 memory. For the AMD model, the chip is switched out for the Ryzen 5 5600H, and the GPU for the Radeon RX 6500M. HP says it will also offer configurations using a Core i7-12700H or Ryzen 7 5800H with 16GB of RAM.
For both models, Windows 11 Home is the OS of choice, audio is provided by B&O dual speakers, and wireless connectivity comes in the form of Wi-Fi 6 (2×2) and Bluetooth.
There are some key differences between the Victus 15 models, which may sway you to either the Intel or AMD configuration. Both use a 15.6-inch 1080p display, but only the Intel model is listed as supporting 144Hz refresh rates. Battery life is also a big differentiator. The Intel models uses a 4-cell 70Wh Li-ion polymer battery, which can provide between 6-9 hours of charge. However, the AMD model uses a smaller 3-cell 52.5Wh Li-on polymer battery, but provides between 7-11 hours of charge.
Pricing and availability has yet to be revealed, but as a guide, the Victus 16 cost $799.99 last year. And if you’d prefer a desktop gaming PC, don’t forget HP launched the first Victus desktop PC back in January.
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I’ve been working at PCMag since November 2016, covering all areas of technology and video game news. Before that I spent nearly 15 years working at Geek.com as a writer and editor. I also spent the first six years after leaving university as a professional game designer working with Disney, Games Workshop, 20th Century Fox, and Vivendi.
I hold two degrees: a Bachelor’s degree in Computer Science and a Master’s degree in Games Development. My first book, Make Your Own Pixel Art, is available from all good book shops.
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